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+62% new releases YoY · wishlist trend +81%
3,261 Steam games evaluated
Top mover · July 2026 wishlists
+180.6K
Net wishlists gained
Top mover · July 2026 new sales
+2.2M
Estimated owners gained
Genre lifecycle read
We read this from how fast wishlists are growing, how many new games launch each year, and whether the top sellers are tightening their grip. The picture often differs by tier — the genre can feel mature at the top while still wide open for indie newcomers. The breakdown to the right shows where each tier lands.
By scale
Breakout hits
Publisher-scale launches and established successes (Tier 1-2)
Mid-sized indies
Found their audience but not blockbusters (Tier 3-4)
Long-tail
Smaller reach or newer releases (Tier 5-6)
All games
Across the whole cohort
Strategic brief
A short read on where this genre sits right now and how to enter it well — positioning, the competitive landscape, who's playing, and what to do next.
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What's moving
Wishlist gains · July 2026
New sales · July 2026
Monthly active users
Revenue · July 2026
Lifetime owners
Go deeper
Movers
Wishlist velocity, CCU, revenue, owners — with tier-lens toggle.
Audience
Motivation profile, personas, white space, crossover map.
Sentiment
Mechanic-level sentiment from real reviews.
Markets
Pricing distribution, discount cadence, regional / language mix.
Launch
Seasonality, launch curve, wishlist→sale conversion, upcoming releases.
Summary
AI exec brief — print-friendly for decks.