Pricing

Strategic intelligence for every Steam game

Built on our proprietary games-intelligence database — sales, wishlist and revenue estimates across 170,000+ titles, genre benchmarks, and our own games-marketing knowledge base. A purpose-built stack for solo devs, studios, publishers and agencies.

All prices exclude VAT. Any VAT due is calculated at checkout from your billing country.

Try the platform

Free

$0

Monitor + notifications, unlimited. No credits.

  • Monitor up to 15 games — track wishlists, followers, sales, reviews & price changes on the games you care about
  • Notifications — daily-digest alerts when your tracked games move: wishlist spikes, review shifts, sales & news
  • Slack & Discord bot — pull live Monitor metrics (status, watchlist, trending, price, Twitch) right in your workspace
  • Browse any Steam game — followers, reviews, price & tags always visible
  • What’s not included:
  • No Research analyses or Analyst queries — upgrade to Solo to unlock the strategic toolkit
Start freeNo credit card required

Launch one game

Solo

$69/mo

Solo dev launching one game · 100 credits/mo · 1 game · 1 seat

  • Everything in Free, plus:
  • Monitor unlimited games — no cap on your tracked list
  • 100 credits/month — roughly 20 full game breakdowns or ~100 Analyst questions, mix as you like
  • The full strategic toolkit:
  • Research — full game breakdowns: product-market fit, audience, competitors & channels
  • Analyst — ask our marketing agent for targeting, copy & deep-dive analysis
  • Forecast — revenue projections, cohort pacing & scenario modeling
  • Campaign — plan campaigns, audit creative, generate copy, decks & media kits
  • Trends — genre benchmarks, white-space gaps & launch-calendar intelligence
  • Scope:
  • 1 claimed game — deep-work your title across Forecast, Campaign & Report
  • 1 seat
  • Export presentation decks (PPTX)
Most popular

Run a slate

Indie

$199/mo

Small studio, a few titles · 300 credits/mo · 3 games · 2 seats

  • Everything in Solo, plus:
  • 300 credits/month — roughly 60 breakdowns or ~300 Analyst questions, mix freely
  • The same full toolkit — Research, Analyst, Forecast, Campaign & Trends
  • Scope:
  • 3 claimed games — run a small slate of titles
  • 2 seats — work with a co-marketer from one shared budget
  • Scheduled email / Slack / Discord reports
  • Export presentation decks (PPTX)

Manage a portfolio

Publisher

$399/mo

Publishers, agencies & multi-game studios · 1,000 credits · 20 games · 5 seats · +$99/seat

  • Everything in Indie, plus:
  • 1,000 credits/month — roughly 200 breakdowns or ~1,000 Analyst questions across your team
  • The same full toolkit — Research, Analyst, Forecast, Campaign & Trends
  • Built for teams:
  • 20 claimed games — manage a full portfolio
  • 5 seats included — add more any time, each adds +100 credits to your shared pool
  • Per-seat alert routing, shared dashboards & collaboration
  • Export polished presentation decks (PPTX) for stakeholder reporting
  • Priority support + dedicated onboarding

For your organisation

Enterprise

$999/mo
starting · custom contract, scoped to your team
Contact sales

Scoped to your usage and team size

Everything in Publisher, plus:

  • 5,000 credits/month — roughly 1,000 breakdowns or ~5,000 Analyst questions, built for high-volume teams
  • Unlimited claimed games — no portfolio cap
  • Unlimited team seats — each adds +100 credits to your shared pool
  • MCP server access — connect your own AI agents directly to your marketing intelligence
  • Dedicated Customer Success Manager
  • Annual contract with PO / MSA / DPA support

Always free, on every plan

Come back to a game, no charge. Once you’ve run a Research analysis, you can keep opening that game for 30 days — full breakdown, no new credit spent.
Monitoring your games costs nothing. Watchlists, sales alerts and review changes don’t touch your Research credits.
Peek at any Steam game. Followers, reviews, price and tags are always visible — you only spend a credit when you want the full strategic breakdown.
Your team shares one budget. Adding teammates grows the shared budget — it doesn’t split it across players.
Your team’s work travels with you. If a teammate ran an analysis last week, everyone on the team can re-open it for free.
Switch plans whenever you want. Cancel or downgrade any time, no minimums. Annual plans run out to your next renewal.
Publisher & Enterprise

Team seats

$99/seat/month — add a teammate and grow your shared pool by +100 credits per seat, plus per-seat alert routing.

All seats share one organisation pool — your team works against one budget. Add or remove any time, pro-rated.

Any paid plan

Credit top-ups

Running low? Buy a one-time pack — credits never expire and stack on top of your monthly allowance.

+25 credits$29
+100 credits$99
+500 credits$399

Monthly credits are spent first; purchased credits roll over indefinitely.

Any-tier add-on

Strategy Consultation

Launch-critical decision? $269/hour video call with our marketing team — strategy review and recommendations grounded in your game’s real data.

Questions, answered

Credits are the shared currency for Research and the Analyst. As a rough guide, a full Research breakdown is about 5 credits and an Analyst question about 1 — so 100 credits is roughly 20 deep-dives or a hundred quick questions, mixed however you work. Monitoring, notifications and browsing any Steam game are always free and never use credits — and re-opening a game you’ve already analysed stays free for 30 days, so a month’s credits go further than the numbers suggest.

All prices exclude VAT; the amount due is shown at checkout. Cancel anytime.

Questions? Contact us at hello@secondstage.io